Thursday, 6 October 2016

Media - Miss Mallet

Camera Shots

  • Extreme long shot (ELS) - A wide view of the complete setting
  • Long shot (LS) - Closer than extreme long shot but still shows complete scene.
  • Medium long shot (MLS) - Great deal of information about setting is still visible. 
  • Medium mid shot (MS) - Not too close not too far.
  • Medium close up (MCU) - Frames the subject moderately.  
  • Close ups (CU) - Shows detail of subject.
  • Extreme close ups (ECU)- Magnifies something 
Camera Angles

  • High angle - when the audience views the subject from above looking down.
  • Low angle - looking upwards towards the subject.
  • Eye level - we view the scene as if we were there as a spectator as he camera represents the audiences view. 
  • Point of view - eye as one of the characters.
  • Crane - camera attached to a crane and provides a lot of information.
  • Dutch - when a camera is tilted to one side so the horizon is on an angle. 
Editing 

  • Straight cuts - creates an apparently natural movement between shots and in many ways enables the audience own eye movement. 
  • The fade - where the old image gently disappears before new image appears.
  • The dissolve - bringing the new shot into focus as old one disappear from focus. 
  • The wipe - where the new image comes onto the screen with a distinct shape edge and seemingly 'pushes' the old off the screen.
Lighting

  • Key light - hardest and brightest light and is focused slightly to one side of the main subject. 
  • Full light - softer, more diffuse light that is placed slightly to the other side of the main subject at about the same angle as the key light.
  • Back light - placed behind the subject and works separate subject from the background. They are usually hard lights to create an outline around the subject. 
Sound

  • On screen sound - degetic sound that comes from an object observable within the frame.
  • Off screen sound - dieetic sound that comes from an object that cannot be seen within the frame.
  • Synchronous sound - sound or music which matches the kind of actions on the screen for example a romantic ballad accommodating a scene.
  • Asynchronous sound - sound or music which does not match the action on the screen.
  • Foley artistry - background sound to help fill a scene.
Special Effects

  • Added after filming
  • Green/blue generated technology - used to superimpose images onto another and can be to place an actor in a location. 
Computer generated imagery

  • used to add what can be created on film. futuristic locations, expensive technology, less likely to be on soaps, mainstay of Hollywood film making.


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